Silent Hill F Review – CNET


I first played Silent hill In the original Playstation 26 years ago, and then enjoyed last year Silent hill 2 remakeI have high hopes for silent hill f. Finally, those hopes fall as flat like a knife that changed kids boys in original game.

Silent hill f A famous departure from the past beginnings of the franchise, with no city relationship with the series of series. Konami feels like the silent hill name in an unrelated game, similar to theory of online among 2004’s room.


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To put this simple, the quiet hill f do not have the same psychological excitement, interesting lore or even the preferred characters known. However, this game comes like an earlier 2000s anime involving Japanese schools in highurasi series: that is the author of the author of the author of the author who killed each other. Very little in the nose.

As far as I can figure out, at least my first play, the silent hill f no connection to other silent plays on the hill. There are three additional endings of New Game Plusthat may have a link. Hell, I don’t know what “f” means. However, I took 10 hours beating the game once, and has zero interest in making it again for the chance to get a connection with other games.

Did I get jumping scares? Sure. Did I enjoy some twists in the story? Completely. Do I mean that enemy women’s engagement freezes of persuasive possibilities when they close to a sign of developers in a small horny? Of course I did it, but though, I didn’t have a fun time on the silent hill of Hill f.

I need a hit with white claudia

Silent Hill F followed Shimizu Hinako, an athlete student from a turbulent family in a Japanese city in 1960. One day, his parents had been to meet with his friends. The city quickly becomes a nightmare as odd monsters appear, as well as some mysterious red plants red.

a scarecrow holding a garment watching the camera

Don’t pick up your eyes from scarcrows.

Konami

In the entire game, Humako fights with monsters with different weapons like a raven, bat and ax. Even if no firearms are usually seen in other quiet hill games, he finally gets a special weapon later in the game that can be enemies.

Overall, the battle of the silent hill F F is not pleasant and feel endless. It may take the hustle of light and heavy attacks on his weapon, and he can use the focus attack by holding a button (L2 for the PS5 attack) with increased damage to an enemy. The use of the focus removes cleanliness of the rage of the hysteria, and at an emptiness, he can no longer watch, and the enemies who harm his health bar.

Combat loop changes the counters, which if you use a heavy attack if an enemy is red in red for a quick second. There is an hour in this, and once you get it, enemies can be easily managed.

Besides the hurry to have easy dodge, fight, for the most part, it feels like it comes from the ERA on PS2. It is very fun for most of the game, with only one interesting fight against bosses – yet, it still doesn’t know. Even worse the worst moments when the big changes nor hustle with some weapons stopped on the things that require the angle of attacking his attacks. Instead, enemies should not worry about the same issue, because their attacks clip the environment.

Have some roleplaying elements. Leveling is happening in temples using faith, obtained by offering things. Enough faith provides a wooden plaque called an EMA enlarging health, stamina and sanity. There are also contents of charms called omamoris, which develop traits or injuries.

More than a damn combat, UI and game puzzles are frustrating. Journal, meant for lore, is not well organized, with letters and documents that are scattered under collectors, which make up the older letters. This is 2025, and interfaces don’t have to be bad.

Second, and this is the real heavy I, is the management of the game item – specifically, how things are attached. Like other safety horror games, there are things to get better. They’re easy, but things also have different scales size: bandages have a max of three per inventory slot, while a first aid kise can only have a group of one. When you meet, say, seven bandages and two first aid kits, to take five slots in your inventory, starting with eight slots. It can be better if the number of things held based on the size of the bags, resembling the resident with not enough things because I do not have enough things because I do not have enough things because I do not have enough things because I do not have enough things because I do not have enough things because I do not have enough things because I do not have enough things because I do not have enough things because I do not have enough things because I do not have enough things because I don’t have enough things because I don’t have enough things because I don’t have enough things because I don’t have enough things because I don’t have enough things because I don’t have enough space.

The hustle walking an alley wth is a monster ahead

Yes, you have to go to that scary alleyway.

Konami / screenshot of CNET

The puzzles, which in the past silent hill games make you wrack your brain to understand the wise riddles, often unreasonable. For example, a puzzle involves a box with slots slots found a photograph of a kind of food, like oranges, stiffs, a squash and so on. The clue says the answer is related to a cake that someone has a sweet and fruit tart, but that I need to reveal how many fruits I have to resolve the puzzle in the afternoon, with the grapes of cakes that don’t have the cakes. Some Pang puzzles similar to no same beauty found in other quiet hill games and more frustrating because of some cultural differences.

Take me back to real silent hill

Boring Battle I can (mostly) tread. Frustrating interface, I will deal with. But I’m guessing the line when a quiet hill game doesn’t give me a silent hill in vibes. There is simply an indication of it here.

Hilum hill plays often divide their progress between a normal world and a nightmymishay another person. The silent Hill f has changed the dark srine as its nightmare, with no horror scene of splatter blood and began the measures of enemies coming. It’s just going to get back to it. In fact, it seems that half of the game is simple to return to town, repeat your steps, with a school and two major examination houses.

Also, I got the silent hill in the progress of the programming wants to give the franchise more playing Japanese, but there are some problems for players who are unfamiliar with Japan. A large problem of winning is a lack of interpretation of environmental text. Many times the Japanese words were snatched on the walls of the blood, and I didn’t have a clue what they said. So now I have to wait for some lore youtuber to translate everyone for me after the game comes out.

A monster with eyes and mouths of this tapped shut shut bending back

This is not a quiet hill game without a monster with sewn-up eyes.

Konami / screenshot of CNET

Culture references also disappear in translation. The fox is a prominent shape of the entire game and has a folklore’s Japanese relations, but its cultural importance is never explained. While I don’t need hand manage, feel some context you lose why some events happen to play.

In fact, there is a lack of cohesive lore for silent hill f. As I have mentioned before, I get only one end, and I’m not sure what’s going on. It’s a quiet hill game, so there are some psychological trauma played in some supernatural ways needed to be separate. But I still don’t confuse how it ends, because the scene of the middle-case credits means what you need to do to get one of the other endings. There is also almost no giving a ’60s vibe in the game other than the lack of electronics.

The game is color and artistic but visual blank, with non-failed character models and forgetful music, despite long silent Hill Composer Akira Yamaoka working in the game.

To say that I was disappointed with silent hill f not a reason, but I didn’t even surprise. When I saw the first trailer for the game, I didn’t remind me of the silent franchise of the hill I loved, and those feelings ended. You can give this game a different name, and it’s an enthusiastic game of terrible horror. Putting the “silent hill” name it raises fans in series invested in the trunk of the trunk of the chiefs of franchise.





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